gif_ceraf

The Ceraf enemy uses timers to control its pre-shoot, shoot and post-shoot animations and actions.

Warning: Super dry, tool-focused devlog incoming!

One of the tasks we find ourselves doing quite frequently while working on Lovers is controlling the timing of things (loop an animation for x seconds, randomize AI behaviour every y seconds, etc.). There are many ways to accomplish these types of actions, for instance you could do something like this:

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