News // Difficulty modes

By mhammill // November 20th, 2015

Lovers in a Dangerous Spacetime just got more *AND* less dangerous with the addition of two new difficulty modes: Veteran and Beginner. Explore the galaxy at a more leisurely pace or throw your controller across the room in frustration – the choice is up to you!

BeginnerVeteranCombined_1024x512

Available on Steam.

DevLog News // Gamasutra Deep Dive: Powerup System Design

By mhammill // November 17th, 2015

Designing a fun 2P co-op powerup system was a big challenge in Lovers in a Dangerous Spacetime. Pull up a chair and dig into the process with us in a new Gamasutra Deep Dive, complete with gifs (obviously!).

2_crystalsketch

But why was a combo system more engaging than just adding more gem variety? I think it’s because we were engaging a player’s imagination — they would try to predict what certain combos would result in. If a Beam Turret resulted in a railgun weapon, and a Metal Turret resulted in a swinging space flail, what could a Beam-Metal turret be? Players would want to see if they were right, and fill in that space in their mental chart of upgrades.

Full article on Gamasutra.

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